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Apparently you don't even need to know how to code to use unity


How successful are any of these graphical interfaces at getting non-programmers programming? It seems like it would be just as confusing for beginners as normal programming but more tedious.


For people who don't like to read it's another way to approach programming.

I think written is more powerful, but I found this out from a Unity thing for writing shaders where they do it through a graph/node system since debugging shaders is a pain so a graphical notation is easier even if less powerful. It's easier to conceptualize as well because it gives you a visualization of the data you're passing through the nodes.

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