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/megu/ - Megumin

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File: 1554162522592.jpg (347.07 KB, 1439x2048, __ponkotsu_musume_no_nichi….jpg)


How far can realism go yet retain the 2D fantasy aesthetic do you think? I guess it's hard to describe, but with faces it's definitely hard to do since every additional detail can age the character


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If you want to include 3DCG, then I'd say pretty far. As even very detailed renders of characters such as Marie Rose in DoA looks like perfection despite all the realistic features of her model. Though I guess they go more for an anime-like aesthetic to their girls instead of trying to render a real person.


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Somehow I completely forgot about 3DCG. Yeah, there are definitely examples of 3DCG doing it well, though I think DoA passes into the 'realism' territory, even if it's still fantasy it's not really "2D fantasy" to me. They even have noses!


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when you can no longer make the eyes as big as you can without becoming uncanny is when it becomes 3D realism


File: 1554171523765.webm (21.57 MB, 1000x563, cbcea79aae0da3b8615fc6ec2….webm)

also more alicia solid because she's a slut


I hope that the Reiwa era ends those stupid censorship laws. Imagine how that could've looked if those games were initially uncensored and they had to actually put some effort into the sex animations at the genital level instead of just blurring it out leaving the uncensored to look as if the guy is just jamming it into her body somehow.


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What about this one? Too much shading, or do you think it looks good?


Maybe, something certainly feels off about it

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