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/megu/ - Megumin

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File: 1555287688267.webm (19.26 MB, 1280x720, b112bf5833d32fdf68f566f55….webm)

 No.412

Think I'm going to try making an hgame again…

 No.415

File: 1555324332358.7z (48.86 MB, Builds.7z)

Now to make the trees move…

 No.416

Annoying… Unity doesn't work with SLI….

 No.417

I think I warned you about SLI compatibility, or maybe that was after you made the impulse buy. Yeah, SLI kind of sucks that way. I don't even see it mentioned in benchmarks any more

 No.419

Thing about SLI is you can try to get it to work normally to some degree, but in order for it to be compatible you have to use an Nvidia created profile.

 No.420

File: 1555785276165.jpg (228.13 KB, 1695x476, 112b32c124.jpg)

>>419
yeah, that was the issue, you need to force a profile for another game onto Unity3D and then any game using the engine will force it to be used.

I can get my target framerate doing that. Probably will leave it off though so I design for Japanese potato computers

 No.421

and mobile/tablet I guess



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