A dickgirl mod! Yeah! Theoretically, I could probably hide the penis and probably will release a version for it, but it's not the focus.
I know there's a niche out there making 3D dickgirl stuff that doesn't use the premade abominations from Daz3D or poorly-attached stuff to video game assets with Valve's patented coated-in-vaseline Source look. So this is a learning experience, but also it's hawt. I just need to make a diffuse/albedo map and I'll be done with the base stuff, and then from there I can attach armor or change other characters!>>40793
Yes and no. Blender provides too much info all at once and I think most people customize it to make it look more logical. Blender 2.8+ looks better, too, but I can't use it since the modding tools for MHW are for 2.79…>>40794
Placeholder shapes for bones. If it was a skeleton made for Blender it'd look a lot better, but it's one that exists inside a video game instead.