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howe do i play umineko with the originel sprites +..
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  1. Thread cry-1129

    1. B: /cry/R: 11
      Post 1129
      Watch Thread
      Takano Miyo
      No.1129
      Bea_akuwar...png
      - 188.32 KB
      (496x480)

      howe do i play umineko with the originel sprites + translation? i have tried downloading it 3 tiems and it either 1. didnt werk 2. wasnt translated 3. did not hav the old sprites

    2. Post 1130
      Mamiya Rina
      No.1130

      just get it on steam

    3. Post 1131
      Ooishi Kuraudo
      No.1131

      >>1130
      i donte have enough storage space on my main drive to downlode any more games on steem

    4. Post 1133
      Sonozaki Shion
      No.1133

      >>1131
      download it on a different drive then

    5. Post 1134
      Tetsurou Okonogi
      No.1134

      I had a thread here where people talked about it >>646(Cross), but uhh...
      There's the old Witch Hunt translation, and also a Umineko Project version with flashy VN engine stuff. There's an option to use the Witch Hunt translation instead of the "modern" one, which the Witch Hunt people were hired to do so I'm not sure what the difference is. I don't know what the Steam or Mangagamer versions are, either. Man, this is such a mess.
      I keep procrastinating about reading it...

    6. Post 1135
      Sonozaki Shion
      No.1135

      >>1134
      Oh wait, the fancy VN engine stuff is from the PS3 version and ported back over to PC, like rain animation and stuff. I guess it comes down to whether you want the original experience or an "improved" one. Again, I have no idea what the mangagamer and steam versions do.

    7. Post 1136
      Hojo Teppai
      No.1136

      the uminekoe project version has dis elaborate method to finde the password for the .zip filels
      u hab to hav the PS3 game manuel and the PC version both instald
      sighe

    8. Post 1137
      Tetsurou Okonogi
      No.1137
      93752645_p...png
      - 1.96 MB
      (1696x2224)

      I just bought the steam version and slapped on the 07th mod.
      Did the same thing with Higurashi.

    9. Post 1138
      Ooishi Kuraudo
      No.1138

      >>1137
      but the 07 mod does nod use the old sprites!

    10. Post 1139
      Akasaka Mamoru
      No.1139

      im jus gonna play wit the boring ps3 sprites......... i hoep it doesnt make me like the visuel novel less cuz i was very excited 2 reed it

    11. Post 1145
      Ooishi Kuraudo
      No.1145

      >>1138
      >>1139
      it prompts you to choose which sprites you want to use, and there ARE the old sprites.

    12. Post 1146
      Maebara Keiichi
      No.1146
      Kindle_202...png
      - 59.15 KB
      (458x139)

      i suggest the original sprites because conveying the emotional tone of the text on your screen is what the sprites aim to do, and ryukishi did a better job of that than anyone that worked on the alchemist / pachinko sprites.

      you can read the manga after for a more refined version of that understanding.

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