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Any Need For Speed otaku?
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  1. Thread sum-2114

    1. B: /sum/R: 8
      Post 2114
      Watch Thread
      Anonymous
      No.2114
      youtube/hp..
      - (720x420)
      Any Need For Speed otaku?

      Any Need For Speed otaku?

    2. Post 2115
      Anonymous
      No.2115
      youtube/L9..
      - (720x420)
      https://www.youtube.com/watch?v=L9pp1_en1EE
    3. Post 2116
      Anonymous
      No.2116

      I really liked those early games. I think driving stuff became too realistic and boring as a result of the pursuit of realism- which people previously played video games to get away from

    4. Post 2117
      Anonymous
      No.2117

      >>2116
      my dad really liked the challenge mode and when it transitioned to open world racing he was disapointed.

      Open world gaming kills another fan

    5. Post 2118
      Anonymous
      No.2118

      I loved nfs underground I and II. Although the first was better, because the second forced the players to make their cars ugly.

    6. Post 2150
      Anonymous
      No.2150

      >>2116
      I think realism in games is a good thing. Not that unrealistic games cannot be good as well, it depends on the kind of game.

      I played NFS when I was a kid and it's okay but I liked Forza more, but then racing games are not very interesting for me and I don't play them now, I think they are simple and Forza can't really change much since the one I played on Xbox 360. Driving is still just driving. In this case you might need to add unrealistic elements to a game to change it form what is actually something very simple.

    7. Post 2183
      Anonymous
      No.2183
      youtube/0u..
      - (720x420)
      https://youtu.be/0uEiu99sDYw

      Yes, in fact I am such an NfS otaku that I'm in the process of making my own mod for Most Wanted (2005) for PC at the moment.

    8. Post 2185
      Anonymous
      No.2185

      >>2183
      A car or something else?

    9. Post 2191
      Anonymous
      No.2191
      753bd4b3-2...gif
      - 339.52 KB
      (371x498)

      >>2185
      Ah it's going to be a total overhaul of the difficulty, cops, events and retooling all vehicles so they feel less samey. It has been smooth sailing but changing the vehicle handling is quite hard because I don't want to go full sim like other mods.

      Changing heat values has been really something... before I toned down from my first test build it took me around 1hr 48mins to lose the cops on the third highest difficulty. I think that might be overkill.

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